![]() ![]() From here onward, color values, contrast and composition were based on the references I collected. Here are some of the images I used as a mood board. ![]() Usually, references help me to both understand the site and also try to make a solid base for the image itself. This is not news to you I’m sure, reading previous making-ofs on the blog. ![]() When starting a project, the main focus in Slashcube is collecting references. The whole process for this one image was a week, so things had to be structured. &BackfaceTexture) //The texture where the backface of the volume bounding cube is rendered to. The architects love to have conceptual images, so this one was a nice challenge for me. The nighttime mood was chosen to amplify the vibrant mood of the area. This was a commissioned image for Herault Arnod Architects, and it is for a new hotel and restaurant in Oberkampf, a well-known nightlife area in Paris. Hotel 114 is a project I did around May 2015. Using Maxon’s Cinema 4D along with Corona Renderer for C4D, Thomas describes his workflow in this article for all to learn from. ![]() Showcasing a vibrant, nightlife scenario was the main goal for this image and was very nicely done. Thomas Vournazos ofSlashcube posted a super-cool-looking visual of Hotel 114 - a small project he did for a hotel design in the Oberkampf area in Paris - on the forums. Architizer is pleased to present a selection of these guides written by some of the world’s best rendering artists. Ronen Bekerman is an industry leader in Architectural Visualization who hosts in-depth tutorials on his specialist blog. ![]()
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